maplestory hyper stat guide 2020

@ayumilove when will the guide be updated ? If you get really lucky and find all 3 variants of boost nodes, you can also level each to 17/17/16 respectively –Not recommended, however keep in mind you will want to eventually move to 25/25 in the future to save node slots.. For any nodes that don’t have the 3 ideal skills you want to enhance as the ‘primary’ skill, you need to disenchant them to obtain node shards, which can be used to craft nodes of your choice. Easy Gollux- If you can kill the abdomen, you can kill him it’s really easy. You’ll easily be able to kill Zakum, and get carried through Horntail/Chaos  Horntail through guildies.

If you’re lucky enough to get a carry like this. Red/Black cubes can be bought from the NX store with mesos. They do good damage and are the kings of mobbing with multiple summons. However every 10 stages, you’ll unlock a checkpoint, and the next time you run dream defender you can start from that checkpoint. However Lachelein, Arcana, Morass and Esfera are perfectly soloable, as most of the quests are kill quests, not collect quests and you should have enough AF from previous regions to do it. I was wondering what would be the optimal hyper stats build for Kanna? 4 different tiers exist: Rare, Epic, Unique and Legendary. What are the reset costs for resetting Hyper Skills? Xenon and demon avenger are classes non available on gms or what are they?

After seeing weekly ‘returning player’ threads, I decided to write this guide in hopes that it can help any players in need who are lost upon returning.

If you often go boss raid/solo, then adding into Boss Damage early seems a good idea.

For details on mechanics: https://www.reddit.com/r/Maplestory/comments/5oosf1/chaos_root_abyss_for_dummies_the_clown_man/ . For Hellux, don’t expect to be carried if you’re level 200 or below. Hi Tom, since ExtaliaMS is based from GMS, GMS might not have enabled those Hyper Skills yet or probably the developers in ExtaliaMS have not coded them. Most classes max all skills 1-4, but there are a few who leave skills at level 19. What class should I play?Play whatever looks fun to you.

Also aim for something like tier 5 attack on your weapon, because the flat boost in wep/magic attack will do wonders for your range. -> If you have legion coins saved up, you can buy 30 minute 2x EXP legion coupons that help alot with levelling, -If you plan on making a meso farmer, save the box for your meso farmer, and use all the epot/upot scrolls for making your meso gear as it’ll save you a bit of hassle tiering up and using the upot scroll can get you your first piece of meso gear relatively easily.

Available at level 140, you don’t have to do the whole questline, just enough to unlock commerce voyages through a quest called “Get rich quick!” from Cassandra, but I’d recommend doing the whole questline as it gives a 100% Epic Potential Scroll and unlocks the teleport to Commerci through Maple Guide, -Hieizan Questline (For Kanna’s Treasure, BiS gear, if you don’t have a solid/reinforced Gollux set by 170). Alternatively, check out Kritias Forest of Sorrows 4 if you find Twilight Perion channels are occupied, 195 – 210: Sinister Rocky/Steel Mask at Forsaken Excavation Site 2 or FES 4. Normal HT- 100k range for a comfortable solo, be very careful of tail hit as it does 16k damage, which is enough to OHKO most classes at that level range. Therefore, I do not know the max reset costs for Hyper Skills. there is no Att/MAtt hyper stats which exist in MapleSEA. Drop gear is an essential part of progressing at Arcane River, as nodes literally double your damage. i dont think its worth it. Again that number varies heavily based on class, I know that Thief classes with access to Shadow Walker may be able to do it earlier because they can attack freely and ignore meteors/gas.

175-185 Savage Terminal (Grandis Map): Seedy scrapyard 2 near the bottom left. If you don’t like it, change.

@Steven the only real use for hyper fury is for demon slayers for example at forth job for demon slayers they are capped at 120 demon fury but if you put a point into hyper fury the new fury cap is 170.

Link skills such as Demon Avenger, Kanna (both give 10% damage at lv120), Ark (11% dmg in combat) and Illium (11% dmg while moving), as well as Hayato (+25 all stat and +15 w/m.atk at lv120) and others are really easy ways to increase range. In GMS, can be difficult to solo clear especially after the removal of -2 sec status neb but is definitely still doable without godly gear. Hi ayumi, do phantom blow still needs a skillbook? This guide is meant for reference and should not be followed blindly as you may have equips (potential-ed/scrolled/hammered) or skills (e.g. :). Thanks skxy for sharing your Hyper Skill Build :D I’ll add it to the guide above so others can compare and see which 1 suits them best :), Im IL mage, hyper skill i upped is different from your suggestion, just for sharing wondering whether to add the atk hyper stats or damage is better for pathfinder.

and hyper accuaracy i heard ppl say can deal less miss and more critical is that true? Each region in Arcane River has their own set of prequests, which unlock each region’s arcane symbol and for VJ and ChuChu, it is recommended to have a friend or guildie help you with the prequests, other it takes a long time to complete by yourself, especially for ChuChu. Best map in general is Below the Cave. Hyper Stat guide?

The thing is, once you get to 17* and 3L pots, you’re going to need to use the transfer hammer to 22* a piece of equipment and use it to get 21* on your main piece of equipment, but in the process you’ll override the 3L potential that you’ve rolled.

The actual formula goes like this: [1 – (1 – x) * (1 – y) * (1 – z)…] @Andrew: Demon Avenger’s primary stat is HP, so add skill points into it. This guide is applicable for Warrior, Bowman, Magician, Thief and Pirate. When you hit level 210 and unlock ChuChu, you’ll have an estimated 80-100 AF from your VJ symbol, which makes the first region of ChuChu soloable, however the maps afterwards require up to 160 AF, which combined with level disadvantage make killing mobs there extremely difficult. I have added your notes into the guide above.

Why is that I ask? if I have 30 AF I’ll do half my normal damage. (typo) lol. 1. They are total of 5 Passive HSP and 3 Active HSP. Flaming your gear will do wonders for your range, even at low levels. maybe if 90% status resistance only worth it but i dont think any class can reach it.

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